108 lines
2.9 KiB
Kotlin
108 lines
2.9 KiB
Kotlin
package inr.numass.control
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import hep.dataforge.fx.fragments.FXFragment
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import hep.dataforge.fx.fragments.FragmentWindow
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import hep.dataforge.values.Value
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import javafx.beans.value.ObservableValue
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import javafx.event.EventTarget
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import javafx.geometry.Orientation
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import javafx.scene.control.ToggleButton
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import javafx.scene.paint.Color
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import javafx.scene.paint.Paint
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import javafx.scene.shape.Circle
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import javafx.scene.shape.StrokeType
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import tornadofx.*
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/**
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* A pin like indicator fx node
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*/
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class Indicator(radius: Double = 10.0) : Circle(radius, Color.GRAY) {
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private var binding: ObservableValue<*>? = null;
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init {
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stroke = Color.BLACK;
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strokeType = StrokeType.INSIDE;
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}
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/**
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* bind this indicator color to given observable
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*/
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fun <T> bind(observable: ObservableValue<T>, transform: (T) -> Paint) {
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if (binding != null) {
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throw RuntimeException("Indicator already bound");
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} else {
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binding = observable;
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fill = transform(observable.value)
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observable.addListener { _, _, value ->
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fill = transform(value);
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}
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}
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}
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/**
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* bind indicator to the boolean value using default colours
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*/
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fun bind(booleanValue: ObservableValue<Boolean?>) {
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bind(booleanValue) {
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if (it == null) {
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Color.GRAY
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} else if (it) {
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Color.GREEN;
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} else {
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Color.RED;
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}
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}
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}
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fun unbind() {
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this.binding = null;
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neutralize();
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}
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/**
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* return indicator to the neutral state but do not unbind
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*/
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fun neutralize() {
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fill = Color.GRAY;
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}
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}
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fun EventTarget.indicator(radius: Double = 10.0, op: (Indicator.() -> Unit)? = null) = opcr(this, Indicator(radius), op)
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fun Indicator.bind(connection: DeviceViewConnection<*>, state: String, transform: ((Value) -> Paint)? = null) {
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tooltip(state)
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if (transform != null) {
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bind(connection.getStateBinding(state), transform);
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} else {
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bind(connection.getStateBinding(state)) {
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if (it.isNull) {
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Color.GRAY
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} else if (it.booleanValue()) {
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Color.GREEN;
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} else {
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Color.RED;
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}
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}
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}
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}
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/**
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* State name + indicator
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*/
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fun EventTarget.deviceStateIndicator(connection: DeviceViewConnection<*>, state: String, transform: ((Value) -> Paint)? = null) {
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if (connection.device.hasState(state)) {
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text("${state.toUpperCase()}: ")
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indicator {
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bind(connection, state, transform);
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}
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separator(Orientation.VERTICAL)
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}
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}
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fun ToggleButton.bindView(view: View) {
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//TODO use view instead of FXFragment
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FragmentWindow(FXFragment.buildFromNode(view.title) { view.root }).bindTo(this)
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}
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